skibidi 
Vars | |
| can_move | when can we move again? |
|---|---|
| loc_connections | In case we don't get a human on init, we set up a toilet trap to trap whoever enters the tile |
| move_delay | Delay between movements |
| trapped | Human who got entrapped by the evil toilet |
Var Details
can_move 
when can we move again?
loc_connections 
In case we don't get a human on init, we set up a toilet trap to trap whoever enters the tile
move_delay 
Delay between movements
trapped 
Human who got entrapped by the evil toilet