SPLURT Station 13 - Modules - TypesVar Details

summon

Simple summon weapon code in this file

tl;dr latch onto target, repeatedly proc attacks, animate using transforms, no real hitboxes/collisions, think of /datum/component/orbit-adjacent

Vars

hostour summon weapon host
host_typedatum type
melee_onlyare we a ranged weapon?
rangerange summons will chase to
stack_durationhow long it takes for a "stack" to fall off by itself
summon_countnumber of summons

Var Details

host

our summon weapon host

host_type

datum type

melee_only

are we a ranged weapon?

range

range summons will chase to

stack_duration

how long it takes for a "stack" to fall off by itself

summon_count

number of summons