SPLURT Station 13 - Modules - TypesVar Details - Proc Details

organ

Vars

healing_factorHealing factor and decay factor function on % of maxhealth, and do not work by applying a static number per tick
prev_damageOrgan variables for determining what we alert the owner with when they pass/clear the damage thresholds
useableWhen you take a bite you cant jam it in for surgery anymore.

Procs

applyOrganDamageAdjusts an organ's damage by the amount "d", up to a maximum amount, which is by default max damage
check_damage_thresholds
setOrganDamageSETS an organ's damage to the amount "d", and in doing so clears or sets the failing flag, good for when you have an effect that should fix an organ if broken

Var Details

healing_factor

Healing factor and decay factor function on % of maxhealth, and do not work by applying a static number per tick

prev_damage

Organ variables for determining what we alert the owner with when they pass/clear the damage thresholds

useable

When you take a bite you cant jam it in for surgery anymore.

Proc Details

applyOrganDamage

Adjusts an organ's damage by the amount "d", up to a maximum amount, which is by default max damage

check_damage_thresholds

setOrganDamage

SETS an organ's damage to the amount "d", and in doing so clears or sets the failing flag, good for when you have an effect that should fix an organ if broken