modular_computer
Vars | |
all_components | List of "connection ports" in this computer and the components with which they are plugged |
---|---|
expansion_bays | Lazy List of extra hardware slots that can be used modularly. |
looping_sound | Whether or not this modular computer uses the looping sound |
max_bays | Number of total expansion bays this computer has available. |
soundloop | Looping sound for when the computer is on |
Procs | |
alert_call | Displays notification text alongside a soundbeep when requested to by a program. |
play_ping | Plays a ping sound. |
set_flashlight_color | Sets the computer's light color, if it has a light. |
toggle_flashlight | Toggles the computer's flashlight, if it has one. |
Var Details
all_components
List of "connection ports" in this computer and the components with which they are plugged
expansion_bays
Lazy List of extra hardware slots that can be used modularly.
looping_sound
Whether or not this modular computer uses the looping sound
max_bays
Number of total expansion bays this computer has available.
soundloop
Looping sound for when the computer is on
Proc Details
alert_call
Displays notification text alongside a soundbeep when requested to by a program.
After checking tha the requesting program is allowed to send an alert, creates a visible message of the requested text alongside a soundbeep. This proc adds text to indicate that the message is coming from this device and the program on it, so the supplied text should be the exact message and ending punctuation.
Arguments: The program calling this proc. The message that the program wishes to display.
play_ping
Plays a ping sound.
Timers runtime if you try to make them call playsound. Yep.
set_flashlight_color
Sets the computer's light color, if it has a light.
Called from ui_act(), this proc takes a color string and applies it. It is seperated from ui_act() to be overwritten as needed. Arguments:
- color is the string that holds the color value that we should use. Proc auto-fails if this is null.
toggle_flashlight
Toggles the computer's flashlight, if it has one.
Called from ui_act(), does as the name implies. It is seperated from ui_act() to be overwritten as needed.