primer 
Vars | |
| shrapnel_type | how many times we need to "rotate" the charge in hand per extra tile of magnitude |
|---|---|
Procs | |
| attack_self | how many times we've "rotated" the charge |
Var Details
shrapnel_type 
how many times we need to "rotate" the charge in hand per extra tile of magnitude
Proc Details
attack_self
how many times we've "rotated" the charge