cleanable
Vars | |
persistence_allow_stacking | Can we stack multiple in one tile? |
---|---|
persistent | Is this kind of cleanable decal persistent |
wiped_by_floor_change | Are we deleted by turf changes? |
Procs | |
PersistenceLoad | Loads from a data list. |
PersistenceSave | A data list is passed into this. This should return null to skip saving, or the type of data to save. Type must be /cleanable. |
Var Details
persistence_allow_stacking
Can we stack multiple in one tile?
persistent
Is this kind of cleanable decal persistent
wiped_by_floor_change
Are we deleted by turf changes?
Proc Details
PersistenceLoad
Loads from a data list.
PersistenceSave
A data list is passed into this. This should return null to skip saving, or the type of data to save. Type must be /cleanable.