legion
Procs | |
AttackingTarget | In addition to parent functionality, this will also turn the target into a small legion if they are unconcious. |
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Split | Splits legion into smaller skulls. |
adjustHealth | This makes sure that the legion door opens on taking damage, so you can't cheese this boss. |
charge_target | Attack proc. Gives legion some movespeed buffs and switches the AI to melee. At lower sizes, this also throws the skull at the player. |
create_legion_skull | Attack proc. Spawns a singular legion skull. |
create_legion_turrets | Attack proc. Creates up to three legion turrets on suitable turfs nearby. |
reset_charge | Resets the charge buffs. |
setVarsAfterSplit | Sets the variables for new legion skulls. Usually called after splitting. |
throw_impact | Deals some extra damage on throw impact. |
throw_thyself | This is the proc that actually does the throwing. Charge only adds a timer for this. |
Proc Details
AttackingTarget
In addition to parent functionality, this will also turn the target into a small legion if they are unconcious.
Split
Splits legion into smaller skulls.
adjustHealth
This makes sure that the legion door opens on taking damage, so you can't cheese this boss.
charge_target
Attack proc. Gives legion some movespeed buffs and switches the AI to melee. At lower sizes, this also throws the skull at the player.
create_legion_skull
Attack proc. Spawns a singular legion skull.
create_legion_turrets
Attack proc. Creates up to three legion turrets on suitable turfs nearby.
reset_charge
Resets the charge buffs.
setVarsAfterSplit
Sets the variables for new legion skulls. Usually called after splitting.
throw_impact
Deals some extra damage on throw impact.
throw_thyself
This is the proc that actually does the throwing. Charge only adds a timer for this.