SPLURT Station 13 - Modules - TypesProc Details

hulk

Procs

break_an_armChecks damage of a hulk's arm and applies bone wounds as necessary.

Proc Details

break_an_arm

Checks damage of a hulk's arm and applies bone wounds as necessary.

Called by specific atoms being attacked, such as walls. If an atom does not call this proc, than punching that atom will not cause arm breaking (even if the atom deals recoil damage to hulks). Arguments: arg1 is the arm to evaluate damage of and possibly break.