SPLURT Station 13 - Modules - TypesVar Details - Proc Details

ticker

Vars

emergency_swapIf the gamemode fails to be run too many times, we swap to a preset gamemode, this should give admins time to set their preferred one

Procs

HandleRandomHardcoreScoreHandles random hardcore point rewarding if it applies.
hardcore_random_reportGenerate a report for all players who made it out alive with a hardcore random character and prints their final score
log_roundend_reportLog the round-end report as an HTML file
market_reportGenerate a report for how much money is on station, as well as the richest crewmember on the station.

Var Details

emergency_swap

If the gamemode fails to be run too many times, we swap to a preset gamemode, this should give admins time to set their preferred one

Proc Details

HandleRandomHardcoreScore

Handles random hardcore point rewarding if it applies.

hardcore_random_report

Generate a report for all players who made it out alive with a hardcore random character and prints their final score

log_roundend_report

Log the round-end report as an HTML file

Composits the roundend report, and saves it in two locations. The report is first saved along with the round's logs Then, the report is copied to a fixed directory specifically for housing the server's last roundend report. In this location, the file will be overwritten at the end of each shift.

market_report

Generate a report for how much money is on station, as well as the richest crewmember on the station.