SPLURT Station 13 - Modules - TypesVar Details - Proc Details

persistence

Persistence for cleanable debris.

Stores recently played gamemodes, maps, etc.

Secret satchel persistence - allows storing of items in underfloor satchels that's loaded later.

Stores trophies in curator display cases

Vars

loaded_debristracks if we already loaded debris. Unlike everything else, this can actually be a major problem if some badmin procs it twice.
station_persistence_save_disabledMarks if persistence save should be disabled
station_was_destroyedMarks if the station got horribly destroyed

Procs

get_map_persistence_pathGets the persistence path of the current map.

Var Details

loaded_debris

tracks if we already loaded debris. Unlike everything else, this can actually be a major problem if some badmin procs it twice.

station_persistence_save_disabled

Marks if persistence save should be disabled

station_was_destroyed

Marks if the station got horribly destroyed

Proc Details

get_map_persistence_path

Gets the persistence path of the current map.