master
Vars | |
current_runlevel | for scheduling different subsystems for different stages of the round |
---|---|
current_ticklimit | current tick limit, assigned before running a subsystem. used by CHECK_TICK as well so that the procs subsystems call can obey that SS's tick limits |
iteration | How many times have we ran |
last_run | world.time of last fire, for tracking lag outside of the mc |
last_type_processed | The type of the last subsystem to be fire()'d. |
make_runtime | makes the mc main loop runtime |
map_loading | Are we loading in a new map? |
processing | Are we processing (higher values increase the processing delay by n ticks) |
queue_head | Start of queue linked list |
queue_tail | End of queue linked list (used for appending to the list) |
skip_ticks | Only run ticker subsystems for the next n ticks. |
sleep_delta | How long is the MC sleeping between runs, read only (set by Loop() based off of anti-tick-contention heuristics) |
stack_end_detector | Stack end detector to detect stack overflows that kill the mc's main loop |
subsystems | List of subsystems to process(). |
Procs | |
laggy_byond_map_update_incoming | Warns us that the end of tick byond map_update will be laggier then normal, so that we can just skip running subsystems this tick. |
Var Details
current_runlevel
for scheduling different subsystems for different stages of the round
current_ticklimit
current tick limit, assigned before running a subsystem. used by CHECK_TICK as well so that the procs subsystems call can obey that SS's tick limits
iteration
How many times have we ran
last_run
world.time of last fire, for tracking lag outside of the mc
last_type_processed
The type of the last subsystem to be fire()'d.
make_runtime
makes the mc main loop runtime
map_loading
Are we loading in a new map?
processing
Are we processing (higher values increase the processing delay by n ticks)
queue_head
Start of queue linked list
queue_tail
End of queue linked list (used for appending to the list)
skip_ticks
Only run ticker subsystems for the next n ticks.
sleep_delta
How long is the MC sleeping between runs, read only (set by Loop() based off of anti-tick-contention heuristics)
stack_end_detector
Stack end detector to detect stack overflows that kill the mc's main loop
subsystems
List of subsystems to process().
Proc Details
laggy_byond_map_update_incoming
Warns us that the end of tick byond map_update will be laggier then normal, so that we can just skip running subsystems this tick.