storage
Vars | |
max_combined_w_class | Max combined w_class. Applies to STORAGE_LIMIT_COMBINED_W_CLASS |
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max_items | Max items we can hold. Applies to STORAGE_LIMIT_MAX_ITEMS |
max_volume | Max volume we can hold. Applies to STORAGE_LIMIT_VOLUME. Auto scaled on New() if unset. |
max_w_class | Max w_class we can hold. Applies to STORAGE_LIMIT_COMBINED_W_CLASS and STORAGE_LIMIT_VOLUME |
storage_flags | Storage flags, including what kinds of limiters we use for how many items we can hold |
ui_by_mob | Ui objects by person. mob = list(objects) |
Procs | |
_process_numerical_display | Generates a list of numbered_display datums for the numerical display system. |
check_on_found | Check if we should trigger on_found() If this returns TRUE, it means an on_found() returned TRUE and immediately broke the chain. In most contexts, this should mean to stop. |
get_max_volume | Gets our max volume |
get_ui_boxes | Gets our ui_boxes, making it if it doesn't exist. |
get_ui_close | Gets our ui_close, making it if it doesn't exist. |
get_ui_continuous | Gets our ui_continuous, making it if it doesn't exist. |
get_ui_left | Gets our ui_left, making it if it doesn't exist. |
on_logout | Proc triggered by signal to ensure logging out clients don't linger. |
orient2hud_legacy | Orients all objects in legacy mode, and returns the objects to show to the user. |
orient2hud_volumetric | Orients all objects in .. volumetric mode. Does not support numerical display! |
ui_hide | Hides our UI from a mob |
ui_show | Shows our UI to a mob. |
volumetric_ui | Returns TRUE if we are using volumetric UI instead of box UI |
vv_edit_var | VV hooked to ensure no lingering screen objects. |
Var Details
max_combined_w_class
Max combined w_class. Applies to STORAGE_LIMIT_COMBINED_W_CLASS
max_items
Max items we can hold. Applies to STORAGE_LIMIT_MAX_ITEMS
max_volume
Max volume we can hold. Applies to STORAGE_LIMIT_VOLUME. Auto scaled on New() if unset.
max_w_class
Max w_class we can hold. Applies to STORAGE_LIMIT_COMBINED_W_CLASS and STORAGE_LIMIT_VOLUME
storage_flags
Storage flags, including what kinds of limiters we use for how many items we can hold
ui_by_mob
Ui objects by person. mob = list(objects)
Proc Details
_process_numerical_display
Generates a list of numbered_display datums for the numerical display system.
check_on_found
Check if we should trigger on_found() If this returns TRUE, it means an on_found() returned TRUE and immediately broke the chain. In most contexts, this should mean to stop.
get_max_volume
Gets our max volume
get_ui_boxes
Gets our ui_boxes, making it if it doesn't exist.
get_ui_close
Gets our ui_close, making it if it doesn't exist.
get_ui_continuous
Gets our ui_continuous, making it if it doesn't exist.
get_ui_left
Gets our ui_left, making it if it doesn't exist.
on_logout
Proc triggered by signal to ensure logging out clients don't linger.
orient2hud_legacy
Orients all objects in legacy mode, and returns the objects to show to the user.
orient2hud_volumetric
Orients all objects in .. volumetric mode. Does not support numerical display!
ui_hide
Hides our UI from a mob
ui_show
Shows our UI to a mob.
volumetric_ui
Returns TRUE if we are using volumetric UI instead of box UI
vv_edit_var
VV hooked to ensure no lingering screen objects.