SPLURT Station 13 - Modules - TypesDefine Details

code/game/objects/items/summon.dm

STATE_IDLEdoing nothing/orbiting idly
STATE_RESETperforming reset animation
STATE_ATTACKperforming attack animation
STATE_RECOVERperforming animation between attacks
/obj/item/summonSimple summon weapon code in this file
/datum/summon_weapon_hostServes as the master datum for summon weapons
/datum/summon_weaponA singular summoned object

Define Details

STATE_ATTACK

performing attack animation

STATE_IDLE

doing nothing/orbiting idly

STATE_RECOVER

performing animation between attacks

STATE_RESET

performing reset animation