SPLURT Station 13 - Modules - Types

code/datums/components/virtual_reality.dm

/datum/component/virtual_realityThe virtual reality turned component. Originally created to overcome issues of mob polymorphing locking the player inside virtual reality and allow for a more "immersive" virtual reality in a virtual reality experience. It relies on comically complex order of logic, expect things to break if procs such as mind/transfer_to() are revamped. In short, a barebone not so hardcoded VR framework. If you plan to add more devices that make use of this component, remember to isolate their code outta here where possible.